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Astra Militarum · Datasheet

Ratlings

Other60–100 pts25mmAstra Militarum
M
6"
T
2
Sv
6+
Inv
-+
W
1
Ld
8+
OC
1
Ranged Weapons2 profiles
  • Tankstopper rifle
    heavy
    Rng
    36
    A
    1
    BS
    3+
    S
    9
    AP
    -3
    D
    D6
  • Sniper rifle
    heavy, precision
    Rng
    36
    A
    1
    BS
    3+
    S
    4
    AP
    -2
    D
    2
Melee Weapons1 profile
  • Close combat weapon
    Rng
    Melee
    A
    1
    WS
    5+
    S
    2
    AP
    0
    D
    1
Abilities5 abilities
Core
Core
DatasheetShoot Sharp and ScarperMovementShooting
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.
WargearRatling BattlemuttShooting
Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability.

Designer’s Note: Place a Ratling Battlemutt token next to the unit, removing it once this ability has been used.
WargearDemolition Gear
The bearer’s unit has the Grenades keyword.
Wargear Options
  • If this unit contains 10 models, one model’s sniper rifle can be replaced with 1 tankstopper rifle.
  • If this unit contains 10 models, one model can be equipped with demolition gear.
  • If this unit contains 10 models, it can be equipped with one Ratling Battlemutt.
Leader
Legend
Diminutive, keen-eyed and instinctively stealthy, the abhuman Ratlings serve the Astra Militarum primarily as outstanding snipers; it is said they can take the head off a heretic with their rifles from over a mile away. Ratlings are also employed as infiltrators and forward scouts, able to observe the enemy unseen.