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Astra Militarum · Datasheet

Munitorum Servitors

Other35 pts25mmAstra Militarum
M
6"
T
3
Sv
4+
Inv
6+
W
1
Ld
8+
OC
0
Ranged Weapons4 profiles
  • Heavy bolter
    heavy, sustained hits 1
    Rng
    36
    A
    3
    BS
    6+
    S
    5
    AP
    -1
    D
    2
  • Multi-melta
    heavy, melta 2
    Rng
    18
    A
    2
    BS
    6+
    S
    9
    AP
    -4
    D
    D6
  • Plasma cannon – standard
    blast, heavy
    Rng
    36
    A
    D3
    BS
    6+
    S
    7
    AP
    -2
    D
    1
  • Plasma cannon – supercharge
    blast, hazardous, heavy
    Rng
    36
    A
    D3
    BS
    6+
    S
    8
    AP
    -3
    D
    2
Melee Weapons2 profiles
  • Close combat weapon
    Rng
    Melee
    A
    1
    WS
    5+
    S
    3
    AP
    0
    D
    1
  • Servitor’s servo-arm
    Rng
    Melee
    A
    1
    WS
    5+
    S
    6
    AP
    -2
    D
    3
Abilities2 abilities
DatasheetMindlockShooting
While a friendly Tech-Priest Enginseer model is leading this unit, improve the Ballistic Skill and Weapon Skill characteristics of ranged and melee weapons equipped by MUNITORUM SERVITOR models in this unit by 1.
Special (правая колонка)SERVITOR RETINUE
At the start of the Declare Battle Formations step, this unit can join one other unit from your army that is being led by a Regimental Enginseer (a unit cannot have more than one MUNITORUM SERVITORS unit joined to it). If it does, until the end of the battle, every model in this unit counts as being part of that Bodyguard unit, and that Bodyguard unit’s Starting Strength is increased accordingly.
Wargear Options
  • Up to 2 models can each have their Servitor’s servo-arm replaced with one of the following:
    • 1 heavy bolter
    • 1 multi-melta
    • 1 plasma cannon
Legend
Lobotomised and augmented, Servitors attend the Departmento Munitorum in countless menial ways. These cybernetic living tools often form servile retinues for Enginseers, using their industrial servo- arms to repair hulking tanks, but unhesitatingly turning them on the foe should they draw too near.