Aeldari · Datasheet
Wraithguard
Other160 pts⌀ 40mmAsuryani ·
M
6"
T
6
Sv
2+
Inv
-+
W
3
Ld
8+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Wraithcannon | 18 | 1 | 4+ | 14 | -4 | D6+1 |
D-scythe torrent | 12 | D6 | N/A+ | 7 | -3 | 1 |
- WraithcannonRng18A1BS4+S14AP-4DD6+1
- D-scythetorrentRng12AD6BSN/A+S7AP-3D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Close combat weapon | Melee | 3 | 4+ | 5 | 0 | 1 |
- Close combat weaponRngMeleeA3WS4+S5AP0D1
Abilities
DatasheetWar ConstructShooting
This unit is eligible to shoot in a turn in which it Fell Back.
DatasheetPsychic Guidance
While this unit is within 12" of one or more friendly Aeldari Psyker models, models in this unit have a Leadership characteristic of 6+ and each time a model in this unit makes an attack, add 1 to the Hit roll.
Wargear Options
- All of the models in this unit can each have their wraithcannon replaced with 1 D-scythe.
Leader
Can be led by
Legend
Wraithguard are all but impervious to pain. This is vitally important, for their D-scythes and wraithcannons are short-ranged, and require them to advance close to the foe. These immensely powerful weapons fire arcane beams that open a momentary rift between realspace and the warp, capable of tearing any target apart.