Aeldari · Datasheet
Troupe Master
Characters75 pts⌀ 25mmHarlequins ·
M
8"
T
3
Sv
6+
Inv
4+
W
4
Ld
6+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Fusion pistol assault, melta 2, pistol | 6 | 1 | 2+ | 8 | -4 | D6 |
Neuro disruptor anti-infantry 2+, assault, pistol | 12 | 1 | 2+ | 4 | -2 | 1 |
Shuriken pistol assault, pistol | 12 | 1 | 2+ | 4 | -1 | 1 |
- Fusion pistolassault, melta 2, pistolRng6A1BS2+S8AP-4DD6
- Neuro disruptoranti-infantry 2+, assault, pistolRng12A1BS2+S4AP-2D1
- Shuriken pistolassault, pistolRng12A1BS2+S4AP-1D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Harlequin’s special weapon devastating wounds | Melee | 6 | 2+ | 4 | -1 | 2 |
Troupe Master’s blade devastating wounds | Melee | 5 | 2+ | 5 | -2 | 2 |
- Harlequin’s special weapondevastating woundsRngMeleeA6WS2+S4AP-1D2
- Troupe Master’s bladedevastating woundsRngMeleeA5WS2+S5AP-2D2
Abilities
Core
Faction
Faction
DatasheetChoreographer of War
While this model is leading a unit, each time a model in that unit makes a Pile-in or Consolidation move, it can move up to 6" instead of up to 3". In addition, it does not need to end that move closer to the closest enemy model, provided it ends it as close as possible to the closest enemy unit.
DatasheetCegorach’s FavourFight
Each time this model makes a melee attack, you can re-roll a Hit roll of 1 and add 1 to the Wound roll.
Fortification (левая колонка)TRAVELLING PLAYERS
Unless otherwise stated, you cannot include more than one of this model in your army.
WargearFlip BeltCharge
Each time the bearer’s unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move.
Wargear Options
- This model’s shuriken pistol can be replaced with one of the following:
- 1 fusion pistol
- 1 neuro disruptor
- This model's Troupe Master's blade can be replaced with 1 Harlequin's special weapon.
Leader
Can be attached to
Legend
Choreographers of conflict, Troupe Masters direct their comrades’ reactions to the fates of battle and ensure their performance in the theatre of war is as perfect as it can be. They are blisteringly swift and deadly warriors, and with the consent of their peers they act as focal points of their Troupes.