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Aeldari · Datasheet

Hornet

Other100 pts60mmAsuryani ·
M
14"
T
7
Sv
3+
Inv
-+
W
8
Ld
6+
OC
2
Ranged Weapons7 profiles
  • Aeldari missile launcher – starshot
    Rng
    48
    A
    1
    BS
    3+
    S
    10
    AP
    -2
    D
    D6
  • Aeldari missile launcher – sunburst
    blast
    Rng
    48
    A
    D6
    BS
    3+
    S
    4
    AP
    -1
    D
    1
  • Bright lance
    Rng
    36
    A
    1
    BS
    3+
    S
    12
    AP
    -3
    D
    D6+2
  • Hornet pulse laser
    Rng
    36
    A
    2
    BS
    3+
    S
    9
    AP
    -2
    D
    D3
  • Scatter laser
    Rng
    36
    A
    6
    BS
    3+
    S
    5
    AP
    0
    D
    1
  • Shuriken cannon
    sustained hits 1
    Rng
    24
    A
    3
    BS
    3+
    S
    6
    AP
    -1
    D
    2
  • Starcannon
    Rng
    36
    A
    2
    BS
    3+
    S
    8
    AP
    -3
    D
    2
Melee Weapons1 profile
  • Wraithbone hull
    Rng
    Melee
    A
    3
    WS
    4+
    S
    6
    AP
    0
    D
    1
Abilities3 abilities
Core
Faction
DatasheetLightning Assault
Each time this model ends a Normal move, you can select one enemy unit (excluding MONSTER and VEHICLE units) that it moved over during that move, then roll six D6: for each 4+, that enemy unit suffers 1 mortal wound.
Wargear Options
  • Each of this model’s Hornet pulse lasers can be replaced with one of the following:
    • Aeldari missile launcher
    • Bright lance
    • Scatter laser
    • Shuriken cannon
    • Starcannon
Legend
The Hornet is a small, single-seater attack craft deployed in a fast reconnaissance and raiding role. Often operating alongside jetbikes and Vypers, Hornets speed ahead of the main Aeldari force to harry and outmanoeuvre priority targets, utilising a range of paired heavy weapons to strike and fade before the enemy can respond.