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Adeptus Custodes

Solar Spearhead

Detachment · 6 stratagems · 4 enhancements

Detachment Rule

Auric Armour

The venerable war engines of the Adeptus Custodes possess aggressive machine spirits.

  • While an Adeptus Custodes Vehicle unit from your army is at Starting Strength, unless that unit is an Aircraft or it is Battle-shocked, add 2 to the Objective Control characteristic of models in that unit.
  • While an ADEPTUS CUSTODES VEHICLE unit from your army is below Starting Strength, each time a model in that unit makes an attack, re-roll a Hit roll of 1.
  • While an ADEPTUS CUSTODES VEHICLE unit from your army is Below Half-strength, each time a model in that unit makes an attack, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.

MORITOI ANCIENTS

The Adeptus Custodes’ honoured fallen are ever eager for battle.

Add 2" to the Move characteristic of models in ADEPTUS CUSTODES WALKER units from your army and add 1 to Advance and Charge rolls made for such units.

KEYWORDS
In the Muster Armies step, you can select up to 2 ADEPTUS CUSTODES WALKER models from your army. The selected units gain the CHARACTER keyword.

Designer’s Note: This means that the selected models can be given Enhancements and one of them can be selected as your WARLORD.

Stratagems

EMPEROR’S VENGEANCE

1 CP
Solar Spearhead – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.

TARGET: One ADEPTUS CUSTODES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 to the result if your unit has the Walker keyword. On a 4+, do not remove it from play; The destroyed model can fight after the attacking unit has finished making its attacks (when doing so, it is assumed to have 1 wound remaining), and is then removed from play.

FLAWLESS CONSTRUCTION

1 CP
Solar Spearhead – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

TARGET: One Adeptus Custodes Vehicle unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time an attack targets a model in your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.

PUNISHMENT INESCAPABLE

1 CP
Solar Spearhead – Strategic Ploy Stratagem · Shooting phase
WHEN: Your Shooting phase.

TARGET: One ADEPTUS CUSTODES unit from your army that has not been selected to shoot this phase.

EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability, and until the end of the phase, each time a model in your unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill characteristic and/or any or all modifiers to the Hit roll.

RELENTLESS PERSECUTION

1 CP
Solar Spearhead – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase, just after an ADEPTUS CUSTODES VEHICLE unit from your army Advances.

TARGET: That Adeptus Custodes Vehicle unit.

EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Advanced. If your unit has the Walker keyword, until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Advanced instead.

UNSTOPPABLE

1 CP
Solar Spearhead – Strategic Ploy Stratagem · Movement or Charge phase
WHEN: Your Movement phase or your Charge phase.

TARGET: One Adeptus Custodes Vehicle or Adeptus Custodes Mounted unit from your army.

EFFECT: Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.

WRATHFUL ADVANCE

1 CP
Solar Spearhead – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase, just before an ADEPTUS CUSTODES unit from your army Piles In.

TARGET: That ADEPTUS CUSTODES unit.

EFFECT: Until the end of the phase, each time a model in your unit makes a Pile-in move, it can move up to D3+3" instead of up to 3".

Enhancements

Veteran of the Kataphraktoi

10 pts
Adeptus Custodes Infantry or Adeptus Custodes Mounted model only. In your Command phase, select one Adeptus Custodes Vehicle or ADEPTUS CUSTODES MOUNTED unit within 6" of the bearer. Until the start of your next Command phase, that unit is eligible to shoot in a turn in which it Fell Back.

Honoured Fallen (Aura)

15 pts
Adeptus Custodes Vehicle model only. While a friendly Adeptus Custodes Infantry or Adeptus Custodes Mounted unit is within 6" of the bearer, each time a model in that unit makes an attack, re-roll a Hit roll of 1.

Adamantine Talisman

25 pts
ADEPTUS CUSTODES model only. Improve the Attacks, Strength and Damage characteristics of melee weapons equipped by the bearer by 1.

Augury Uplink

35 pts
ADEPTUS CUSTODES model only. The bearer has the Feel No Pain 5+ ability.

Eligible Units