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Adeptus Custodes

Shield Host

Detachment · 6 stratagems · 4 enhancements

Detachment Rule

Martial Mastery

The Custodians have perfected countless ways of making war, be it on a personal, tactical or strategic scale.

At the start of the battle round, you can select one of the bullet points below. If you do, until the start of the next battle round, that bullet point’s effects apply.
  • Each time an Adeptus Custodes model from your army with the Martial Ka’tah ability makes a melee attack, a successful unmodified Hit roll of 5+ scores a Critical Hit.
  • Improve the Armour Penetration characteristic of melee weapons equipped by ADEPTUS CUSTODES models from your army with the Martial Ka’tah ability by 1.

Stratagems

ARCANE GENETIC ALCHEMY

1 CP
Shield Host – Battle Tactic Stratagem · Any phase
WHEN: Any phase, just after a mortal wound has been allocated to an Adeptus Custodes model from your army(excluding Anathema Psykana models).

TARGET: That ADEPTUS CUSTODES model’s unit.

EFFECT: Until the end of the phase, models in your unit have the Feel No Pain 4+ ability against mortal wounds.

ARCHEOTECH MUNITIONS

1 CP
Shield Host – Wargear Stratagem · Shooting phase
WHEN: Your Shooting phase.

TARGET: One ADEPTUS CUSTODES unit from your army (excluding Anathema Psykana units) that has not been selected to shoot this phase.

EFFECT: Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase ranged weapons equipped by models in your unit have the selected ability.

AVENGE THE FALLEN

1 CP
Shield Host – Strategic Ploy Stratagem · Fight phase
WHEN: Start of the Fight phase.

TARGET: One ADEPTUS CUSTODES unit from your army (excluding Anathema Psykana units) that is below its Starting Strength.

EFFECT: Until the end of the phase, add 1 to the Attacks characteristic of melee weapons equipped by models in that unit. If your unit is Below Half-strength, until the end of the phase, add 2 to the Attacks characteristic of those melee weapons instead.

MULTIPOTENTIALITY

1 CP
Shield Host – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase.

TARGET: One Adeptus Custodes unit from your army that Fell Back this phase.

EFFECT: Until the end of your turn, that unit is eligible to shoot and declare a charge in a turn in which it Fell Back.

UNWAVERING SENTINELS

1 CP
Shield Host – Strategic Ploy Stratagem · Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.

TARGET: One Adeptus Custodes Infantry unit from your army (excluding Anathema Psykana units) that is within range of an objective marker you control and that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time a melee attack targets your unit, subtract 1 from the Hit roll.

VIGILANCE ETERNAL

1 CP
Shield Host – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase.

TARGET: One Adeptus Custodes Battleline unit from your army (excluding Anathema Psykana units) within range of an objective marker you control.

EFFECT: That objective marker remains under your control even if you have no models within range of it, until your opponent controls it at the start or end of any turn.

Enhancements

Panoptispex

5 pts
Shield-Captain or Blade Champion model only. While the bearer is leading a unit, ranged weapons equipped by models in that unit have the [IGNORES cover] ability.

Auric Mantle

15 pts
Shield-Captain or Blade Champion model only. Add 2 to the bearer’s Wounds characteristic.

Castellan’s Mark

20 pts
Shield-Captain model only. After both players have deployed their armies, you can select up to two Adeptus Custodes units from your army (excluding Anathema Psykana units) and redeploy all of those units. When doing so, any of those units can be placed into Strategic Reserves, regardless of how many units are already in Strategic Reserves.

From the Hall of Armouries

25 pts
Shield-Captain model only. Add 1 to the Strength and Damage characteristics of the bearer’s melee weapons.

Eligible Units